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Amiga CD-Sensation: Golden Games
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Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
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Brain Activity
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3D-TTT
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TTT.doc
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1994-11-05
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T T T v1.9
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TTT -- a game of three dimensional tic tac toe -- you against Amiga.
TTT is public domain and may be freely distributed.
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HOW TO PLAY
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Start TTT by clicking its icon, or from CLI type `RUN TTT'.
TTT is played on a cube with four levels. Each level has 16 squares
arranged as 4 by 4. The cube is displayed in perspective. The object
of the game is to get four marks in a row before the computer does.
Winning marks may be in ANY straight line, e.g., left-to-right,
up-and-down, front-to-back, diagonally across a level or diagonally
across the cube.
To move, point to a square and click the left mouse button.
Your move will be marked in blue. The computer will respond by flashing
its move in white. You and the computer alternate moves until someone
wins. The computer will highlight the winning row. You may then start
a new game or quit.
TTT has three menus:
Actions
New Game N
Computer Move C
Quit Q
Instructions
"How to Play"
About
"Author Information"
New Game - start a new game.
Computer Move - tell the computer to move now.
Quit - exit the game.
Instructions - an abbreviated set of instructions.
About - who made TTT.
All of the items on the "Actions" menu have keyboard shortcuts: you
can Quit by holding down the right-Amiga key and pressing "Q", etc.
Selecting the "Instructions" or "About" menu has no effect other to
display the information.
TTT was compiled with SAS/C v6.51. It has been tested with Enforcer
and Mungwall on Release 2.1. It should work with any release, 1.0
and later, on any Amiga.
TTT may be installed in any drawer by dragging its icon there. It
requires no third-party libraries, etc.
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AUTHOR
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Ron Charlton
9002 Balcor Circle
Knoxville, TN 37923 USA
Phone: (615)694-0800
Internet: charlton@cs.utk.edu
Internet: charltoncr@ornl.gov
05-Nov-1994
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HISTORY
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v1.2:
+ A tie game is declared only when both players have a marker
in every row.
+ The computer's first move is more random, so it seems more
human-like.
v1.3
+ General code cleanup.
v1.4
+ ANSI C compatibility, more code cleanup.
v1.5
+ Added $VER: string for version command.
+ Changed colors to be like the default Workbench 2.0 colors.
v1.6
+ Convert to SAS/C v6.2 compiler.
v1.7
+ Compile with SAS/C v6.2.
v1.8
+ Compile with SAS/C v6.51, Code cleanup.
v1.9
+ Added my Internet address.
+ Reduced screen flash on startup.
+ Write any error messages to a window if started from Workbench.